Is It Wrong to Try to Pick Up Girls in a Dungeon Manga Volumes: Complete Guide (All 10)

How Many Is It Wrong to Try to Pick Up Girls in a Dungeon? Manga Volumes Are There?

Here’s the bottom line: the main Is It Wrong to Try to Pick Up Girls in a Dungeon? manga wrapped up in June 2018 with a total of 10 volumes. It’s done. Finished. Complete.

If you’re new to manga collecting, a quick note on how this works: manga stories are first published chapter by chapter in Japanese magazines, then collected into book-format volumes — the paperback books you see on shelves. That’s what these 10 volumes are.

The series originally ran in Young Gangan and Gangan Online, two Japanese manga magazines published by Square Enix. The manga is based on Fujino Omori’s (大森藤ノ) light novel series — light novels being a Japanese fiction format, essentially short illustrated novels aimed at young adult readers. The manga artwork is by Kunieda (九二枝). If you’ve seen the name “DanMachi” thrown around, that’s the widely-used shorthand for the full Japanese title, Danjon ni Deai wo Motomeru no wa Machigatteiru Darō ka.

All 10 volumes are available in English from Yen Press, making the complete set easy to find and collect for English-speaking readers.

One important thing to know upfront: this 10-volume series is the main manga adaptation only. An adaptation means the story was originally written as prose (the light novels) and then converted into manga format — a comic version — by a different creative team. You’ll see other DanMachi manga floating around — Sword Oratoria, Familia Chronicle, sequel series — and those are all separate publications with their own volume counts. More on those later. When people ask “how many Is It Wrong to Try to Pick Up Girls in a Dungeon? manga volumes are there?” the answer for this core series is 10.

At 10 volumes, this is a compact and very manageable collection. Each volume runs around the typical manga retail price, so the full set won’t break the bank compared to longer-running series. You could realistically read through the entire thing in a weekend or two, which makes it a nice entry point if you’re looking for a completed fantasy manga that won’t eat months of your life.

How the Manga Wraps Up (Spoiler-Free)

This is the part where expectations matter — and it’s worth reading carefully if you’re deciding whether to buy.

The 10-volume manga covers the early story arcs of Fujino Omori’s light novel series. An arc is a self-contained story segment within a longer narrative — think of it like a season of a TV show, with its own beginning, middle, and resolution. The manga adapts roughly the equivalent of the anime’s first season of material. The light novels extend well beyond where this manga ends, and the manga reaches a natural stopping point rather than delivering a grand, series-ending conclusion to Bell Cranel’s overall journey.

What you do get across these 10 volumes is Bell’s early adventures in the city of Orario — his growth as a fledgling adventurer, his encounters in the dungeon, the relationships he builds, and the challenges that push him to become stronger. The story arcs covered here have clear beginnings and resolutions, so it doesn’t feel like the manga just stops mid-sentence. There’s a satisfying shape to what’s here, even though Bell’s larger story continues in other media like the light novels and anime.

Think of it this way: the manga gives you a complete visual version of the opening stretch of DanMachi. It has its own arc. But if you fall in love with these characters and want to see where everything ultimately leads, you’ll want to pick up the light novels or watch the anime afterward.

For readers who specifically want a finished manga they can read cover to cover, this works. Just go in knowing it’s the first act of a bigger story, not the whole play.

All 10 Volumes at a Glance

Here’s a look at the complete Is It Wrong to Try to Pick Up Girls in a Dungeon? manga volumes from start to finish:

Vol. 1 (JP: December 2013) — Everything starts here. Bell Cranel arrives in Orario, joins the tiny Hestia Familia (a Familia is a guild-like group of adventurers organized under a patron god), and has his first encounters in the dungeon. This volume sets up the world, the dungeon-crawling premise, and the core cast. If you’re checking out DanMachi for the first time, this is where you begin — no prior knowledge needed. The card below shows Vol. 10, the most recent English manga volume — from its product page, Vol. 1 and the rest of the run are easy to reach.

is it wrong to try to pick up girls in a dungeon

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Vol. 2 (JP: 2014) — Bell’s early dungeon runs continue as he starts finding his footing as an adventurer. His relationship with Hestia deepens and the first real threats emerge.

Vol. 3 (JP: November 2014) — The stakes are escalating. Bell is growing as an adventurer and running into challenges that test him in new ways. The supporting cast gets more development, and the world of Orario opens up beyond just dungeon floors.

Vol. 4 (JP: 2015) — Bell’s encounters grow more dangerous and the story introduces new characters who will play significant roles going forward. The emotional stakes start matching the physical ones.

Vol. 5 (JP: June 2015) — The halfway mark of the series. Bell’s reputation is changing, relationships are deepening, and the story hits a stride where Kunieda’s artwork really gets to shine during the action sequences.

Vol. 6 (JP: 2016) — Bell’s growth as an adventurer accelerates noticeably. The dungeon challenges become more complex, and the politics of Orario’s various Familias start to come into play.

Vol. 7 (JP: October 2016) — Later story developments push Bell into more complex situations. The tone shifts as the arcs covered here carry more weight and consequence.

Vol. 8 (JP: 2017) — The story builds momentum toward its final stretch. Character relationships reach new turning points and the action sequences grow more intense.

Vol. 9 (JP: September 2017) — The second-to-last volume, building toward the manga’s conclusion. Things are moving toward the final arc with momentum.

Vol. 10 (JP: June 2018) — The final volume. The manga’s adaptation wraps up here, bringing the covered arcs to a close.

All 10 English editions are published by Yen Press and available in both physical and digital formats (digital meaning e-book versions readable on platforms like Kindle or other e-reader apps). As a complete set, it’s compact enough to fit on a single shelf — a nice perk for collectors who don’t have unlimited bookshelf real estate.

Volume JP Release Notes
Vol. 1 December 2013 Series begins — Bell arrives in Orario
Vol. 2 2014 Early dungeon adventures and first threats
Vol. 3 November 2014 Escalating challenges
Vol. 4 2015 New characters, rising emotional stakes
Vol. 5 June 2015 Midpoint of the series
Vol. 6 2016 Bell’s growth accelerates
Vol. 7 October 2016 Higher-stakes developments
Vol. 8 2017 Building momentum toward the finale
Vol. 9 September 2017 Second-to-last volume
Vol. 10 June 2018 Final volume

Spinoffs, Sequels, and Related Manga

DanMachi has spawned a pretty big franchise, and it’s easy to get confused about what’s what. A spinoff is a related but separate series that branches off from the original, usually following different characters or exploring side stories. Here’s the breakdown:

Sword Oratoria (Manga)

This is the most well-known spinoff. Sword Oratoria follows Ais Wallenstein — the powerful swordswoman who inspires Bell throughout the main series — and her adventures with the Loki Familia. It’s published as its own separate manga series with its own volume count, completely independent from the main 10-volume run. If you like Ais and want to see the dungeon from a different (and more powerful) perspective, it’s worth checking out.

Familia Chronicle and Other Spinoffs

There are additional spinoff manga that explore side characters and stories from the DanMachi world. These are standalone companion pieces. None of them are required reading to understand or enjoy the main series.

DanMachi II (Sequel Manga)

You might see references to a sequel manga that continues the story beyond where the original 10 volumes leave off. This is a separate series — not volumes 11, 12, 13, etc. of the original. It has its own publication history and volume numbering. Don’t confuse it with the main run.

The Light Novel

The light novel by Fujino Omori is the original work that the entire DanMachi franchise is built on — the story that the manga, anime, and spinoffs all draw from. It extends far beyond what the 10-volume manga covers. If you read the manga, love it, and want more, the light novels are where you’ll find the complete story.

The Anime

Multiple anime seasons have been produced by J.C.STAFF (a Japanese animation studio), and they cover significantly more story than this 10-volume manga does. The anime is another great option for continuing Bell’s journey after finishing the manga — or for experiencing the story in a different format alongside it.

The key takeaway: when you’re shopping for Is It Wrong to Try to Pick Up Girls in a Dungeon? manga volumes, make sure you know which series you’re buying. The main manga is 10 volumes. Everything else is a separate product line.

Where to Start Reading

This depends entirely on how you’re coming to DanMachi:

Brand New to the Franchise

Start with Volume 1 of this manga. It’s a perfectly accessible entry point — you don’t need to have read the light novel, watched the anime, or know anything about the world. The first volume does a solid job introducing Bell, Hestia, Orario, and the dungeon concept. You’ll be caught up within a few chapters.

Coming From the Anime

If you’ve watched the anime and want to try the manga, know that the 10-volume manga covers roughly the first season’s worth of story. If you’ve watched beyond Season 1, you already know everything the manga covers. The manga won’t take you further into the story than the anime does — in fact, it covers considerably less.

That said, experiencing the early arcs through Kunieda’s artwork has its own appeal. The action sequences in particular benefit from being able to study the panel compositions at your own pace — details you might miss in animation get room to breathe on the page. Some scenes land differently in manga format, and Kunieda’s art gives the dungeon encounters a distinct visual energy. It’s a worthwhile revisit even if you know the plot, especially if you appreciate manga artwork.

Want the Full Story

If your main goal is experiencing the complete DanMachi narrative from beginning to end, the light novels are the way to go. The manga covers only the early portion of the story, and neither it nor the anime fully replaces the original written work.

The Manga’s Best Role

The manga works best as a visual companion to the early arcs of DanMachi. It’s great for readers who prefer comics over prose, who want a quick visual introduction to the world, or who just enjoy collecting compact completed series. It’s not a standalone replacement for the full narrative — but it was never trying to be.

Frequently Asked Questions

Is the Is It Wrong to Try to Pick Up Girls in a Dungeon? manga finished?

Yes. The main Is It Wrong to Try to Pick Up Girls in a Dungeon? manga ended in June 2018 at 10 volumes. It is fully complete.

How many Is It Wrong to Try to Pick Up Girls in a Dungeon? manga volumes are there in English?

10, all published by Yen Press. The English release matches the Japanese volume count exactly.

Is DanMachi II manga the same series?

No. The sequel manga (often called DanMachi II) is a separate series with its own volume numbering. It is not a continuation of the original 10-volume manga’s numbering.

Does the manga cover the whole light novel?

No. The manga covers only the early arcs of Fujino Omori’s light novel series — roughly equivalent to the anime’s first season. The light novels continue well beyond where the manga ends.

Are the spinoff manga required reading?

Not at all. Spinoffs like Sword Oratoria and Familia Chronicle are standalone companion stories. They add context and explore different characters, but you can enjoy the main manga without touching them.

Can I start with the manga if I haven’t seen the anime?

Absolutely. Volume 1 is designed as a starting point. You don’t need any prior DanMachi knowledge.

Is 10 volumes enough to get a good story?

It depends on your expectations. You get a complete visual version of the early arcs with clear story progression, character development, and satisfying moments. You don’t get the full scope of Bell’s journey — for that, you’ll need the light novels or anime. But as a self-contained reading experience of the first part of the story, 10 volumes gives you plenty to enjoy. If you’re on the fence, grab Volume 1 and see if Kunieda’s artwork and the dungeon-crawling setup hook you — you’ll know within a single volume whether this series is for you.

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